“There’s more to the App Store than rampant, frolicking goodness and light, though. There’s darkness. In order to bring light to the world, Apple has to wield power — the power to reject, to ignore, to make mistakes that exclude developers.” After 5 years and 900,000 apps, we’ve got a juggernaut of awesomeness on our hands that has delivered $10 billion to developers. It’s also spawned evil demons like habit-forming addictive games that purposely distance the concept of money from game play while creating incentives to spend via in-app purchases and outright trickery. (We need a superhero to go slap this new-generation of criminals.) Read more of my ranting exploration at MacNewsWorld.