The worst thing about first-person shooters on an iPad is the interface. For anyone who’s played and enjoyed FPS games on a console or Mac/PC, you’re just never as fast or accurate as you feel you should be. The Drowning changes that — a little. In an evolutionary move, you can now tap with two fingers to shoot on the screen. And swipe to move or see. It’s an improvement, and with a few tweaks, could get even better. The only thing dragging down The Drowning is the free-to-play revenue engine that seems to drive gameplay rather than naturally arise from a cool narrative and playing experience.
Check out my full review at MacNewsWorld.
